VR In the Study of Theatre History


Virtual simulations  have proven to be very effective tools in sharing information on the history of theatre architecture and the related modes of drama.  
Computer models and renderings provide highly-detailed simulations of  theatres as they existed in long-past eras.  Real;istic lighting and props can give a modern uiser a better understanding of the stagecraft of the day and why certain plays were written the way they were.  for example, once one sees a visualization og the Globe theatre, one understands why Shakespere wrote place designations and descriptions into the beginni g of each scene


Recently we worked with Belgian scholor Timothy De Pape to turn his computer models of historic theatres of Antwerp into real-time VR simulations.  you can see teh results HERE.


http://www.3dtheater.be/3Dmodel.htm


Another eccelent example of VR simulations used toillustrate many theatres of Greese, Rome and western Europe is teh THEATRON site:

http://www.theatron.org/


A fun example not only of a 19th century Vaudeville house, but of teh entertainment on would have experienced ther is VIRTUAL VAUDEVILLE

http://www.virtualvaudeville.com/index.htm