
The i.e.VR VRML Page
On this page we will be sharing the fruits of our labors through the new web medium, virtual reality modeling language or VRML.
VRML
is an older 3D format originally designed to add a VR interface
to web pages. However it is still around and can be ueh now
defunct Virtus Corporation. create V simulations of proposed sets such
as the example below or even to create real-time projected sceney at
very little cost. Most 3D software packages will allow one to
export models in VRL format, both commercial applications such as 3D
StudioMax and Cinema4D or free and open source packages such as Blender and Google's SketchUp.
Using
VRML, you can share walkthrough by mounting them on a web page,
by e-mailing or by handing out CDs at or between production meetings.
If
one should need advanced functions such as special lighting or moving
objects, there are several VRML editors that will let you open the
files after they haven been created and change parameters. White_Dune is one such editor. Such editors even allow you to place hyperlinks in models that can be used to jump from scene to scene.
To browse the models on this page you will need a special VRML browser or helper application for your regular web browser.
For Windows computers and browsers you might try the Cortona VRML plug-in from Parallel Graphics.
Mac users will have a harder time as the Mac community has not kept VRML development on the front burner. Octaga and FreeWRL
are good browsers but are stand-alone apps, not plug-ins and therefore
will work well with VRML models you develop on your own computer, burt
will not automatically download textures that accompany web-based VRML.
You might try this older Cortona plug-in
in your library/internet plug-ins folder, but it often works
better with older browseras such as Safari of Internet Explorer.
Here are a few examples of VRML models of shows staged by KU's Uniiversity Theatre.
ehIn the following model for Tally's Folly
there appears to be cast shadows and highlights on many surfaces.
These are not done in real-time in VRML as thi s is not a
function of this somewhat limited sofware platform.
Instead, these textures and shadows have bee pre-rendered and
applied to the surfaces using "render to texture" or "texture baking"
functions which are common to most good quality 3D modeling programs.
after baking the textures the model is then exported to VRML for
sharing. In this case Cinema4D was used as its texture baking
functions are extremely easy yo use.And here are a few more models made years ago with software by teh now defunct Virtus Corporation..
Download the VRML model for MUCH ADO ABOUT NOTHING
Download the VRML model for A STREETCAR NAMED DESIRE
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